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Home > .NET Components > ZipForge.NET > Zip a stream in C#

.NET Zip Component ZipForge.NET

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Zip a stream in C# code sample
This sample demonstrates how easy it is to zip a stream with ZipForge.NET

Download ZipForge.NET | Learn More | All C# samples
using System;
// For FileStream class and FileMode enumeration
using System.IO;
// This namespace contains the main class - ZipForge.
// Don't forget to add a reference to the ZipForge 
// assembly to your project references
using ComponentAce.Compression.ZipForge;
// This namespace contains ArchiverException class 
// required for error handling
using ComponentAce.Compression.Archiver;

namespace ZipStream
{
    class Program
    {
        static void Main(string[] args)
        {
            // Create an instance of the ZipForge class
            ZipForge archiver = new ZipForge();

            try
            {
                // Set the name of the archive file we want to create
                archiver.FileName = @"C:\test.zip";
                // Because we create a new archive, 
                // we set fileMode to System.IO.FileMode.Create
                archiver.OpenArchive(FileMode.Create);
                // Set base (default) directory for all archive operations
                archiver.BaseDir = @"C:\";
                // Create the new FileStream object for reading from the file.
                // If file doesn't exist, a FileNotFoundException will be thrown
                FileStream fileStream = new FileStream(@"C:\file.txt", 
                                                FileMode.Open);
                // Add the stream to the archive.
                // Specify the name of the file in the archive, 
                // where stream data is saved
                archiver.AddFromStream("anothername.txt", fileStream);
                archiver.CloseArchive();
            }
            // Catch all exceptions of the ArchiverException type
            catch (ArchiverException ae)
            {
                Console.WriteLine("Message: {0}\t Error code: {1}",
                                  ae.Message, ae.ErrorCode);
                // Wait for the  key to be pressed
                Console.ReadLine();
            }
            // Additional catch block because the creation 
            // of the FileStream object can throw exceptions
            catch (Exception e)
            {
                Console.WriteLine("Error: {0}", e.Message);
                // Wait for the  key to be pressed
                Console.ReadLine();
            }
        }
    }
}

Download ZipForge.NET | Learn More | All C# samples


Product Info


Current version: 3.05
Released: June 12, 2014
Price: $ 299

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Our Customers



Testimonials

The other people in the office didn't believe me when I said that all I had to do was document the problem and you would probably give me a fix overnight. Unbelievable! Keep up the great work. I hope you guys all make a fortune out of this product because it is truly fantastic and the support is the best I have ever encountered.

Mark Kefford

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